PM3.02 - Mewtwo - Subaction - SpecialHiMove

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Stats

IASA: None
Fully Intangible: 1-11
Subaction Index: 0x1db

Scripts

Main

  1. AsyncWait(15.0)
  2. UnknownEvent { namespace: 0x8, code: 0x4, unk1: 0x0, arguments: [Bool(true)] }

GFX

  1. ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 29, bone: 0, x_offset: 0.0, y_offset: 10.5, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, randomize: Some(ExternalGraphicEffectRandomize { random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0 }), terminate_with_animation: false })
  2. UnknownEvent { namespace: 0xb, code: 0x2, unk1: 0x0, arguments: [Bool(false)] }
  3. ChangeHurtBoxStateAll { state: IntangibleNoFlashing }
  4. TagDisplay(false)

SFX

  1. SoundEffect1(9685)

Other

  1. loop Infinite times:
    1. if ((InternalConstantInt(VerticalCharacterVelocity) LessThan scalar(0)))
      1. LedgeGrabEnable(EnableInFrontAndBehind)
    2. else
      1. LedgeGrabEnable(Disable)
    3. SyncWait(0.1)