PM3.02 - Samus - Subaction - Squat

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Stats

IASA: None
Subaction Index: 0x2a

Scripts

Main

  1. BoolVariableSetFalse { variable: LongtermAccessBool (0x78) }
  2. if ((InternalConstantInt(PreviousAction) Equal scalar(36)))
    1. IfStatementAnd ((InternalConstantInt(ControlStickXAxisRelative) GreaterThanOrEqual scalar(0.15)))
    2. Subroutine(0x27738)
  3. else
    1. if (not((InternalConstantInt(ControlStickXAxisAbsolute) LessThanOrEqual scalar(0.15))))
      1. IfStatementAnd ((InternalConstantInt(PreviousAction) NotEqual scalar(5)))
      2. IfStatementAnd ((InternalConstantInt(PreviousAction) NotEqual scalar(36)))
      3. Subroutine(0x27738)

GFX

    SFX

    1. AsyncWait(2.0)
    2. SoundEffect1(2805)

    Other

    1. SlopeContourStand { leg_bone_parent: 6 }