PM3.6 - Fox - Subaction - SpecialHiHoldAir

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Stats

IASA: None
Hitboxes active: 20, 22, 24, 26, 28, 30, 32
Hitbox set 0 hits: 20, 22, 24, 26, 28, 30, 32
Subaction Index: 0x1db

Hitboxes

Move staling reduces damage up to 45%. Move staling also reduces final knockback, shieldstun and hitlag because damage is used in their formulas.

Frame:20

Set ID Dmg BKB KBG Angle Effect Sound Clang Shieldstun Hitlag Targets
0 0 2 40 40 70 Flame Burn false 2 3

Frame:22

Set ID Dmg BKB KBG Angle Effect Sound Clang Shieldstun Hitlag Targets
0 0 2 40 40 70 Flame Burn false 2 3

Frame:24

Set ID Dmg BKB KBG Angle Effect Sound Clang Shieldstun Hitlag Targets
0 0 2 40 40 70 Flame Burn false 2 3

Frame:26

Set ID Dmg BKB KBG Angle Effect Sound Clang Shieldstun Hitlag Targets
0 0 2 40 40 70 Flame Burn false 2 3

Frame:28

Set ID Dmg BKB KBG Angle Effect Sound Clang Shieldstun Hitlag Targets
0 0 2 40 40 70 Flame Burn false 2 3

Frame:30

Set ID Dmg BKB KBG Angle Effect Sound Clang Shieldstun Hitlag Targets
0 0 2 40 40 70 Flame Burn false 2 3

Frame:32

Set ID Dmg BKB KBG Angle Effect Sound Clang Shieldstun Hitlag Targets
0 0 2 40 40 70 Flame Burn false 2 3

Scripts

Main

  1. Goto(SpecialHiHold Main 0x27bc0)

GFX

  1. Goto(SpecialHiHold GFX 0xb670)

SFX

  1. AsyncWait(1.0)
  2. SoundEffect1(3205)

Other

  1. SlopeContourStand { leg_bone_parent: 6 }
  2. RumbleLoop { unk1: 3, unk2: 38 }