PM3.6 - Luigi - Subaction - CapturePulledHi

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Stats

IASA: None
Subaction Index: 0x7e

Scripts

Main

  1. BoolVariableSetFalse { variable: LongtermAccessBool (0x73) }

GFX

    SFX

    1. AsyncWait(2.0)

    Other

    1. ModelChanger { reference: 0, switch_index: 1, bone_group_index: 1 }
    2. ModelChanger { reference: 0, switch_index: 0, bone_group_index: -1 }