PM3.6 - Luigi - Subaction - SpecialAirSStart

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Stats

IASA: None
Subaction Index: 0x1d7

Scripts

Main

  1. FloatVariableSet { variable: RandomAccessFloat (0x9), value: InternalConstantInt(HorizontalCharacterVelocity) }
  2. BoolVariableSetTrue { variable: LongtermAccessBool(CanNotTeeter) }
  3. UnknownEvent { namespace: 0xe, code: 0x8, unk1: 0x0, arguments: [Scalar(0.0), Scalar(0.0), Scalar(0.0), Value(1)] }
  4. AddVelocity { x_vel: Variable(RandomAccessFloat(Address(9))), y_vel: Constant(0.0) }
  5. BoolVariableSetFalse { variable: LongtermAccessBool(CanNotTeeter) }

GFX

    SFX

      Other

      1. SlopeContourStand { leg_bone_parent: 6 }