PM3.6 - Snake - Subaction - CapturePulledHi

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Stats

IASA: None
Subaction Index: 0x7e

Scripts

Main

  1. if ((InternalConstantInt (0x5a94) Equal scalar(1)))
    1. BoolVariableSetFalse { variable: LongtermAccessBool(VelocityIgnoreHitstun) }
    2. FloatVariableSet { variable: LongtermAccessFloat (0x34), value: 0 }

GFX

    SFX

      Other

      1. SlopeContourStand { leg_bone_parent: 6 }