PM3.6 - Snake - Subaction - AttackS4Start

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Stats

IASA: None
Subaction Index: 0x56

Scripts

Main

  1. GenerateArticle { article_id: 2, subaction_only: true }
  2. UnknownEvent { namespace: 0x10, code: 0x4, unk1: 0x0, arguments: [Value(2), Value(2)] }
  3. IntVariableSet { variable: LongtermAccessInt(LipStickRefresh), value: 0 }
  4. FrameSpeedModifier { multiplier: 2.0, unk: 0 }

GFX

  1. AsyncWait(8.0)
  2. ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 16, bone: 57, x_offset: 0.0, y_offset: 5.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.85, randomize: Some(ExternalGraphicEffectRandomize { random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0 }), terminate_with_animation: true })
  3. AsyncWait(13.0)

SFX

    Other

    1. SlopeContourStand { leg_bone_parent: 6 }
    2. AsyncWait(8.0)
    3. Rumble { unk1: 12, unk2: 0 }