PM3.6 - Snake - Subaction - SpecialLwWall

| 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 |

Stats

IASA: None
Subaction Index: 0x1db

Scripts

Main

  1. AsyncWait(5.0)
  2. Subroutine(0x17fc8)

GFX

  1. AsyncWait(5.0)
  2. ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 53, bone: 57, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, randomize: Some(ExternalGraphicEffectRandomize { random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0 }), terminate_with_animation: false })

SFX

  1. AsyncWait(5.0)
  2. SoundEffect1(8111)
  3. SoundEffect1(8111)

Other

  1. SlopeContourStand { leg_bone_parent: 6 }
  2. ItemVisibility(false)