PM3.6 - Snake - Subaction - SpecialSHit

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Stats

IASA: 127
Subaction Index: 0x1ee

Scripts

Main

  1. SetAnimationFrame(7.0)
  2. AsyncWait(1.0)
  3. GenerateArticle { article_id: 6, subaction_only: true }
  4. SoundEffect1(6405)
  5. SoundEffect1(6405)
  6. AsyncWait(21.0)
  7. SoundEffect1(126)
  8. AsyncWait(28.0)
  9. SoundEffect1(126)
  10. AsyncWait(34.0)
  11. ExternalGraphicEffect(ExternalGraphicEffect { file: 47, graphic: 21, bone: 69, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.65, randomize: None, terminate_with_animation: true })
  12. AsyncWait(47.0)
  13. ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 34, bone: 69, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.75, randomize: None, terminate_with_animation: true })
  14. AsyncWait(49.0)
  15. UnknownEvent { namespace: 0x11, code: 0x15, unk1: 0x0, arguments: [Value(3080213), Bool(true), Bool(true)] }
  16. AsyncWait(55.0)
  17. IntVariableSet { variable: LongtermAccessInt (0x5d), value: 0 }
  18. ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 16, bone: 57, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.65, randomize: None, terminate_with_animation: true })
  19. SoundEffect1(6406)
  20. SoundEffect1(6406)
  21. AsyncWait(88.0)
  22. SoundEffectTransient(6366)
  23. SyncWait(7.0)
  24. UnknownEvent { namespace: 0xa, code: 0x6, unk1: 0x0, arguments: [] }
  25. AsyncWait(123.0)
  26. SoundEffect1(6405)
  27. ArticleRemove(6)
  28. AsyncWait(126.0)
  29. Subroutine(0x2a248)

GFX

    SFX

      Other

      1. ItemVisibility(false)
      2. SlopeContourStand { leg_bone_parent: 6 }