PM3.6 - Snake - Subaction - StepAirPose

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Stats

IASA: None
Subaction Index: 0x37

Scripts

Main

  1. BoolVariableSetFalse { variable: LongtermAccessBool(VelocityIgnoreHitstun) }

GFX

  1. Goto(StepPose GFX 0x7120)

SFX

  1. SoundEffect1(174)

Other

  1. Rumble { unk1: 17, unk2: 0 }