PM3.6 - Pikachu - Subaction - Swing1_4

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Stats

IASA: None
Hitboxes active: 4-7
Hitbox set 0 hits: 4
Subaction Index: 0x13a

Hitboxes

Move staling reduces damage up to 45%. Move staling also reduces final knockback, shieldstun and hitlag because damage is used in their formulas.

Frames:4-7

Set ID Dmg BKB KBG Angle Effect Sound Shield Dmg Shieldstun Hitlag Targets
0 3 4 9 150 361 Flower Punch 2 3 4

Scripts

Main

  1. AsyncWait(3.0)
  2. Subroutine(External: gameAnimCmd_LipStickSwing1Common)
  3. MoveHitBox(MoveHitBox { hitbox_id: 3, new_bone: 32, new_x_offset: 0.0, new_y_offset: 0.0, new_z_offset: 0.0 })
  4. AsyncWait(7.0)
  5. DeleteAllHitBoxes

GFX

    SFX

      Other

      1. AsyncWait(3.0)
      2. Rumble { unk1: 16, unk2: 0 }