PM3.6 - Pikachu - Subaction - Swing4_1

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Stats

IASA: 8
Hitboxes active: 3-5
Hitbox set 0 hits: 3
Subaction Index: 0x12f

Hitboxes

Move staling reduces damage up to 45%. Move staling also reduces final knockback, shieldstun and hitlag because damage is used in their formulas.

Frames:3-5

Set ID Dmg WDSK BKB KBG Angle Effect Sound Shield Dmg Trip Rate Shieldstun Hitlag Targets
0 3 10 90 0 100 120 Normal Paper 100 0.3 6 6

Scripts

Main

  1. AsyncWait(2.0)
  2. Subroutine(External: gameAnimCmd_HarisenSwing4Common)
  3. MoveHitBox(MoveHitBox { hitbox_id: 3, new_bone: 32, new_x_offset: 0.0, new_y_offset: 0.0, new_z_offset: 0.0 })
  4. AsyncWait(5.0)
  5. DeleteAllHitBoxes
  6. BeamSwordTrail { unk: 3 }
  7. SyncWait(2.0)
  8. AllowInterrupts

GFX

    SFX

      Other

      1. AsyncWait(2.0)
      2. Rumble { unk1: 13, unk2: 0 }