PM3.6 - Pikachu - Subaction - WalkFast
            
            
            
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            Stats
            
                
                    | IASA: | None | 
                
                    | Subaction Index: | 0xc | 
            
            Scripts
            Main
            
GFX
            - AsyncWait(7.0)
- GraphicEffect(GraphicEffect { graphic: 0, bone: 9, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0, terminate_with_animation: false })
- AsyncWait(12.0)
- GraphicEffect(GraphicEffect { graphic: 0, bone: 15, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0, terminate_with_animation: false })
- UnknownEvent { namespace: 0x1, code: 0x0, unk1: 0x0, arguments: [] }
- UnknownEvent { namespace: 0x1, code: 0x2, unk1: 0x0, arguments: [] }
- Goto(WalkFast GFX 0x5230)
SFX
            - AsyncWait(7.0)
- SoundEffect2(3370)
- SyncWait(4.0)
- SoundEffect2(3368)
- UnknownEvent { namespace: 0x1, code: 0x0, unk1: 0x0, arguments: [] }
- UnknownEvent { namespace: 0x1, code: 0x2, unk1: 0x0, arguments: [] }
- Goto(WalkFast SFX 0xb790)
Other
            - SlopeContourFull { hip_n_or_top_n: 1, trans_bone: 3 }
- AsyncWait(9.0)
- Rumble { unk1: 20, unk2: 0 }
- UnknownEvent { namespace: 0x1, code: 0x0, unk1: 0x0, arguments: [] }
- UnknownEvent { namespace: 0x1, code: 0x2, unk1: 0x0, arguments: [] }
- Goto(WalkFast Other 0x20b8)