PM3.6 - Roy - Action - 0xc5

Entry Script (Common)

  1. ChangeSubactionRestartFrame(DamageN3)
  2. CreateInterrupt { interrupt_id: None, action: DamageFall, requirement: (InAir) }
  3. CreateInterrupt { interrupt_id: None, action: Wait, requirement: (AnimationEnd) }

Exit Script (Common)