PM3.6 - Sonic - Action - 0x118

Entry Script

  1. BoolVariableSetTrue { variable: LongtermAccessBool (0x3a) }
  2. CreateInterrupt { interrupt_id: None, action: 0x119, requirement: (TouchingAFloorWallOrCeiling) }
  3. CreateInterrupt { interrupt_id: None, action: 0x11c, requirement: (HitboxConnects) }
  4. UnknownEvent { namespace: 0x12, code: 0x0, unk1: 0x0, arguments: [Variable(Variable { memory_type: InternalConstant, data_type: Int, address: 24004 }), Variable(Variable { memory_type: RandomAccess, data_type: Int, address: 2 })] }
  5. UnknownEvent { namespace: 0x12, code: 0x1, unk1: 0x0, arguments: [Variable(Variable { memory_type: InternalConstant, data_type: Int, address: 24005 }), Variable(Variable { memory_type: RandomAccess, data_type: Int, address: 2 })] }
  6. CreateInterrupt { interrupt_id: None, action: 0x11b, requirement: ((RandomAccessInt(ThrowDataParam1) LessThan scalar(0))) }
  7. ChangeSubactionRestartFrame(SpecialNSpin_1)
  8. CallEveryFrame { thread_id: 9, script: 0x1e760 }

Exit Script