PM3.6 - Sonic - Action - 0x119

Entry Script

  1. BoolVariableSetTrue { variable: LongtermAccessBool (0x3a) }
  2. CreateInterrupt { interrupt_id: None, action: Fall, requirement: (AnimationEnd) }
  3. CreateInterrupt { interrupt_id: None, action: LandingFallSpecial, requirement: (OnGround) }
  4. FloatVariableSet { variable: LongtermAccessFloat(SpecialLandingLag), value: 20 }
  5. ChangeSubactionRestartFrame(SpecialNRebound)
  6. SetEdgeSlide(Airbourne)
  7. UnknownEvent { namespace: 0x9, code: 0x0, unk1: 0x0, arguments: [Value(2)] }
  8. SetAirGround(10)
  9. FrameSpeedModifier { multiplier: 0.7, unk: 0 }

Exit Script