PM3.6 - Sonic - Action - 0x113 SpecialS

Entry Script

  1. CreateInterrupt { interrupt_id: None, action: 0x11e, requirement: (AnimationEnd) }
  2. ChangeSubactionRestartFrame(SpecialSStart)
  3. Posture(3)
  4. Posture(4)
  5. UnknownEvent { namespace: 0xc, code: 0x1, unk1: 0x0, arguments: [] }
  6. loop Infinite times:
    1. if (OnGround)
      1. SetEdgeSlide(StayOn)
      2. SetAirGround(6)
      3. UnknownEvent { namespace: 0x4, code: 0x2, unk1: 0x0, arguments: [Requirement { flip: false, ty: InAir }] }
    2. else
      1. BoolVariableSetTrue { variable: LongtermAccessBool (0x71) }
      2. SetEdgeSlide(Airbourne)
      3. SetAirGround(0)
      4. UnknownEvent { namespace: 0x4, code: 0x2, unk1: 0x0, arguments: [Requirement { flip: false, ty: OnGround }] }
    3. LoopRest

Exit Script