Brawl - Ness - Action - 0x113 SpecialS
Entry Script
- if (OnGround)
- SetEdgeSlide(StayOn)
- SetAirGround(6)
- ChangeSubactionRestartFrame(SpecialS)
- CreateInterrupt { interrupt_id: None, action: Fall, requirement: (InAir) }
- CreateInterrupt { interrupt_id: None, action: Wait, requirement: (AnimationEnd) }
- else
- SetEdgeSlide(Airbourne)
- SetAirGround(10)
- ChangeSubactionRestartFrame(SpecialAirS)
- CreateInterrupt { interrupt_id: None, action: Fall, requirement: (AnimationEnd) }
- CreateInterrupt { interrupt_id: None, action: LandingFallSpecial, requirement: (OnGround) }
Exit Script