P+ - Peach - Subaction - EntryR

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Stats

IASA: None
Subaction Index: 0x1c2

Scripts

Main

  1. BoolVariableSetFalse { variable: RandomAccessInt (0x68) }
  2. BoolVariableSetFalse { variable: RandomAccessInt (0x69) }
  3. BoolVariableSetTrue { variable: RandomAccessInt (0x6a) }

GFX

  1. if ((LongtermAccessInt(CostumeID) LessThan scalar(30)))
    1. IfStatementOr ((LongtermAccessInt(CostumeID) GreaterThanOrEqual scalar(40)))
    2. ExternalGraphicEffect(ExternalGraphicEffect { file: 13, graphic: 5, bone: 0, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, randomize: Some(ExternalGraphicEffectRandomize { random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0 }), terminate_with_animation: true })

SFX

  1. AsyncWait(1.0)
  2. if ((LongtermAccessInt(CostumeID) LessThan scalar(30)))
    1. IfStatementOr ((LongtermAccessInt(CostumeID) GreaterThanOrEqual scalar(40)))
    2. SoundEffectVictory(3874)
  3. SyncWait(59.0)
  4. SoundEffect1(1480)

Other

  1. ItemVisibility(false)
  2. GenerateArticle { article_id: 0, subaction_only: true }
  3. UnknownEvent { namespace: 0x10, code: 0x4, unk1: 0x0, arguments: [Value(0), Value(6)] }
  4. AsyncWait(120.0)
  5. ArticleRemove(0)