P+ - Squirtle - Subaction - EntryR

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Stats

IASA: None
Subaction Index: 0x1c2

Scripts

Main

  1. AsyncWait(30.0)
  2. if ((LongtermAccessInt(CostumeID) Equal scalar(5)))
    1. ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 29, bone: 5, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.5, randomize: None, terminate_with_animation: false })
    2. ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 117, bone: 5, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.1499833, randomize: None, terminate_with_animation: false })
    3. ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 131, bone: 5, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.35, randomize: None, terminate_with_animation: false })
    4. loop 14 times:
      1. ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 17, bone: -2, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.25, randomize: Some(ExternalGraphicEffectRandomize { random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0 }), terminate_with_animation: false })
      2. ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 16, bone: -2, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.15, randomize: Some(ExternalGraphicEffectRandomize { random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0 }), terminate_with_animation: false })
      3. SyncWait(2.0)
    5. UnknownEvent { namespace: 0x11, code: 0x15, unk1: 0x0, arguments: [Value(117), Bool(true), Bool(true)] }
    6. UnknownEvent { namespace: 0x11, code: 0x15, unk1: 0x0, arguments: [Value(131), Bool(true), Bool(true)] }

GFX

  1. AsyncWait(16.0)
  2. ExternalGraphicEffect(ExternalGraphicEffect { file: 31, graphic: 2, bone: 0, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.25, randomize: None, terminate_with_animation: true })
  3. ExternalGraphicEffect(ExternalGraphicEffect { file: 31, graphic: 2, bone: 0, x_offset: 0.0, y_offset: 4.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, randomize: None, terminate_with_animation: true })
  4. ExternalGraphicEffect(ExternalGraphicEffect { file: 31, graphic: 2, bone: 0, x_offset: 0.0, y_offset: 8.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.62, randomize: None, terminate_with_animation: true })
  5. AsyncWait(37.0)
  6. ExternalGraphicEffect(ExternalGraphicEffect { file: 31, graphic: 1, bone: 0, x_offset: 10.0, y_offset: 0.0, z_offset: -2.0010667, x_rotation: 0.0, y_rotation: 0.0, z_rotation: -50.00107, scale: 1.1, randomize: Some(ExternalGraphicEffectRandomize { random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0 }), terminate_with_animation: true })
  7. ExternalGraphicEffect(ExternalGraphicEffect { file: 31, graphic: 1, bone: 0, x_offset: -10.001066, y_offset: 0.0, z_offset: -2.0010667, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 50.0, scale: 1.1, randomize: Some(ExternalGraphicEffectRandomize { random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0 }), terminate_with_animation: true })

SFX

  1. AsyncWait(9.0)
  2. SoundEffect1(5536)
  3. SoundEffect1(5521)
  4. AsyncWait(20.0)
  5. SoundEffect1(5574)
  6. AsyncWait(38.0)
  7. SoundEffectVictory(2233)
  8. SoundEffect1(5547)

Other