P+ - Squirtle - Subaction - EscapeN
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Stats
IASA: |
25 |
Fully Intangible: |
2-15 |
Subaction Index: |
0x43 |
Scripts
Main
- AsyncWait(1.0)
- ChangeHurtBoxStateAll { state: IntangibleFlashing }
- AsyncWait(15.0)
- ChangeHurtBoxStateAll { state: Normal }
- FrameSpeedModifier { multiplier: 0.8, unk: 0 }
- AsyncWait(22.0)
- AllowInterrupts
GFX
- GraphicEffect(GraphicEffect { graphic: 11, bone: 0, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0, terminate_with_animation: false })
SFX
- SoundEffect1(5546)
- AsyncWait(1.0)
- SoundEffect1(5535)
- SyncWait(29.0)
Other
- AsyncWait(1.0)
- ItemVisibility(false)
- UnknownEvent { namespace: 0x1f, code: 0x10, unk1: 0x0, arguments: [Bool(false), Value(1)] }
- UnknownEvent { namespace: 0x1f, code: 0x10, unk1: 0x0, arguments: [Bool(false), Value(2)] }
- AsyncWait(17.0)
- ItemVisibility(true)
- UnknownEvent { namespace: 0x1f, code: 0x10, unk1: 0x0, arguments: [Bool(true), Value(1)] }
- UnknownEvent { namespace: 0x1f, code: 0x10, unk1: 0x0, arguments: [Bool(true), Value(2)] }