P+ - Squirtle - Subaction - AppealS

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Stats

IASA: 90
Subaction Index: 0x1be

Scripts

Main

  1. AsyncWait(89.0)
  2. Subroutine(0x20aac)

GFX

  1. AsyncWait(10.0)
  2. loop 7 times:
    1. ExternalGraphicEffect(ExternalGraphicEffect { file: 31, graphic: 3, bone: 0, x_offset: 0.0, y_offset: 6.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.5, randomize: Some(ExternalGraphicEffectRandomize { random_x_offset: 0.0, random_y_offset: 2.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 360.0, random_z_rotation: 0.0 }), terminate_with_animation: true })
    2. SyncWait(6.0)

SFX

  1. AsyncWait(5.0)
  2. SoundEffect1(5544)
  3. SoundEffectVictory(5574)
  4. SyncWait(9.0)
  5. SoundEffect1(109)
  6. SyncWait(14.0)
  7. SoundEffect1(109)
  8. SyncWait(14.0)
  9. SoundEffect1(109)
  10. SyncWait(29.0)
  11. SoundEffect1(5547)
  12. SyncWait(1.0)
  13. SoundEffectVictory(2233)

Other

  1. AsyncWait(71.0)
  2. Rumble { unk1: 16, unk2: 0 }