PM3.02 - Charizard - Subaction - LandingAirF

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Stats

IASA: 27
Subaction Index: 0x68

Scripts

Main

  1. Subroutine(0x22770)

GFX

  1. SyncWait(0.1)
  2. GraphicEffect(GraphicEffect { graphic: 11, bone: 0, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.75, random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0, terminate_with_animation: true })

SFX

  1. AsyncWait(3.0)
  2. SoundEffectOther1(5449)

Other

  1. Goto(LandingHeavy Other 0x2598)
  2. Rumble { unk1: 19, unk2: 0 }