PM3.6 - Olimar - Subaction - AttackS4S_1

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Stats

IASA: 38
Subaction Index: 0x58

Scripts

Main

  1. AsyncWait(4.0)
  2. BoolVariableSetTrue { variable: RandomAccessBool(EnableActionTransition) }
  3. AsyncWait(37.0)
  4. AllowInterrupts

GFX

  1. AsyncWait(4.0)
  2. ExternalGraphicEffect(ExternalGraphicEffect { file: 26, graphic: 3, bone: 30, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, randomize: None, terminate_with_animation: true })

SFX

  1. AsyncWait(4.0)
  2. SoundEffectStop(191)
  3. SoundEffect1(5028)

Other

  1. SlopeContourStand { leg_bone_parent: 6 }