Brawl - Ike - Subaction - SpecialAirNEnd
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Stats
IASA: |
None |
Hitboxes active: |
11-18 |
Hitbox set 0 hits: |
11 |
Subaction Index: |
0x1d4 |
Hitboxes
Move staling reduces damage up to 45%. Move staling also reduces final knockback, shieldstun and hitlag
because damage is used in their formulas.
Frames:11-13
Set |
ID |
Dmg |
BKB |
KBG |
Angle |
Effect |
Sound |
Clang |
Shield Dmg |
Shieldstun |
Hitlag |
Targets |
0 |
0 |
9 |
60 |
100 |
80 |
Flame |
Burn |
false |
1 |
6 |
6 |
|
0 |
1 |
9 |
60 |
100 |
80 |
Flame |
Burn |
false |
1 |
6 |
6 |
|
0 |
2 |
9 |
60 |
100 |
270 |
Slash |
Slash |
false |
1 |
6 |
6 |
|
0 |
3 |
9 |
60 |
100 |
85 |
Flame |
Burn |
false |
1 |
6 |
6 |
|
Frames:14-18
Set |
ID |
Dmg |
BKB |
KBG |
Angle |
Effect |
Sound |
Clang |
Shield Dmg |
Shieldstun |
Hitlag |
Targets |
0 |
2 |
9 |
60 |
100 |
270 |
Slash |
Slash |
false |
1 |
6 |
6 |
|
0 |
3 |
9 |
60 |
100 |
85 |
Flame |
Burn |
false |
1 |
6 |
6 |
|
Scripts
Main
- Goto(SpecialNEnd Main 0x1bd90)
GFX
- Goto(SpecialNEnd GFX 0xdcc0)
SFX
- AsyncWait(1.0)
- SoundEffect1(2399)
- SyncWait(2.0)
- SoundEffect1(5853)
- SyncWait(6.0)
- SoundEffect1(5854)
Other
- SlopeContourStand { leg_bone_parent: 6 }
- AestheticWindEffect(AestheticWindEffect { unk1: 0, unk2: 2.0, stength: 110.0, speed: 300.0, size: 0.6, unk3: 0.0, unk4: 12.0, unk5: 30.0, unk6: 30.0, unk7: 30.0, unk8: 0 })
- AsyncWait(10.0)
- Rumble { unk1: 13, unk2: 0 }
- ScreenShake { magnitude: 1 }
- AsyncWait(22.0)
- EndAestheticWindEffect { unk: 0 }