Brawl - Ike - Subaction - SpecialAirNLoop
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Stats
IASA: |
None |
Subaction Index: |
0x1d3 |
Scripts
Main
GFX
- Goto(SpecialNLoop GFX 0xdad0)
SFX
Other
- SlopeContourStand { leg_bone_parent: 6 }
- AestheticWindEffect(AestheticWindEffect { unk1: 0, unk2: 2.0, stength: 130.0, speed: 2.0, size: 1.0, unk3: 0.0, unk4: 12.0, unk5: 30.0, unk6: 30.0, unk7: 30.0, unk8: 100 })
- AsyncWait(1.0)
- RumbleLoop { unk1: 2, unk2: 0 }