Brawl - Ike - Subaction - SpecialAirNEnd_1

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Stats

IASA: None
Hitboxes active: 11-30
Hitbox set 0 hits: 11
Subaction Index: 0x1d5

Hitboxes

Move staling reduces damage up to 45%. Move staling also reduces final knockback, shieldstun and hitlag because damage is used in their formulas.

Frames:11-30

Set ID Dmg BKB KBG Angle Effect Sound Clang Shield Dmg Shieldstun Hitlag Targets
0 0 37 30 80 361 Flame Burn false 30 18 17
0 1 28 30 80 361 Flame Burn false 30 14 13
0 2 26 30 80 361 Flame Burn false 30 13 13

Scripts

Main

  1. Goto(SpecialNEnd_1 Main 0x1bf60)

GFX

  1. Goto(SpecialNEnd_1 GFX 0xdec8)

SFX

  1. AsyncWait(1.0)
  2. SoundEffect1(2400)
  3. SyncWait(2.0)
  4. SoundEffect1(5853)
  5. SyncWait(6.0)
  6. SoundEffect1(5855)

Other

  1. SlopeContourStand { leg_bone_parent: 6 }
  2. AestheticWindEffect(AestheticWindEffect { unk1: 0, unk2: 3.0, stength: 110.0, speed: 300.0, size: 1.0, unk3: 0.0, unk4: 12.0, unk5: 30.0, unk6: 30.0, unk7: 30.0, unk8: 0 })
  3. AsyncWait(5.0)
  4. Rumble { unk1: 19, unk2: 0 }
  5. ScreenShake { magnitude: 2 }
  6. AsyncWait(22.0)
  7. EndAestheticWindEffect { unk: 0 }