Brawl - Kirby - Action - 0x129

Entry Script

  1. BoolVariableSetFalse { variable: RandomAccessBool(EnableActionTransition) }
  2. IntVariableSet { variable: RandomAccessInt (0x0), value: 495 }
  3. IntVariableSet { variable: RandomAccessInt (0x1), value: 499 }
  4. CreateInterrupt { interrupt_id: None, action: 0x12a, requirement: (AnimationEnd) }
  5. CreateInterrupt { interrupt_id: None, action: 0x12b, requirement: (OnGround) }
  6. Subroutine(0x35614)

Exit Script