Brawl - Kirby - Action - 0x113 SpecialS
Entry Script
- Posture(3)
- Posture(4)
- UnknownEvent { namespace: 0xc, code: 0x1, unk1: 0x0, arguments: [] }
- BoolVariableSetFalse { variable: RandomAccessBool(EnableActionTransition) }
- if (OnGround)
- Goto(0x35474)
- else
- Goto(0x354ac)
Exit Script