Brawl - Kirby - Action - 0x114 SpecialHi
Entry Script
- CreateInterrupt { interrupt_id: None, action: 0x129, requirement: (AnimationEnd) }
- BoolVariableSetFalse { variable: RandomAccessBool(EnableActionTransition) }
- IntVariableSet { variable: RandomAccessInt (0x0), value: 494 }
- IntVariableSet { variable: RandomAccessInt (0x1), value: 498 }
- loop Infinite times:
- Subroutine(0x35614)
- if (OnGround)
- SetEdgeSlide(StayOn)
- UnknownEvent { namespace: 0x9, code: 0x0, unk1: 0x0, arguments: [Value(0)] }
- UnknownEvent { namespace: 0x4, code: 0x2, unk1: 0x0, arguments: [Requirement { flip: false, ty: InAir }] }
- else
- SetEdgeSlide(Airbourne)
- UnknownEvent { namespace: 0x9, code: 0x0, unk1: 0x0, arguments: [Value(2)] }
- UnknownEvent { namespace: 0x4, code: 0x2, unk1: 0x0, arguments: [Requirement { flip: false, ty: OnGround }] }
- LoopRest
Exit Script