Brawl - Kirby - Action - 0x12d
Entry Script
- BoolVariableSetFalse { variable: LongtermAccessBool(Deflection) }
- IntVariableSet { variable: LongtermAccessInt (0x45), value: 503 }
- IntVariableSet { variable: LongtermAccessInt (0x46), value: 507 }
- ArticleAnimation(3)
- UnknownEvent { namespace: 0xb, code: 0x2, unk1: 0x0, arguments: [Bool(true)] }
- CreateInterrupt { interrupt_id: None, action: Fall, requirement: (AnimationEnd) }
- if (InAir)
- SetAirGround(19)
- loop Infinite times:
- if (OnGround)
- UnknownEvent { namespace: 0x4, code: 0x2, unk1: 0x0, arguments: [Requirement { flip: false, ty: InAir }] }
- else
- UnknownEvent { namespace: 0x9, code: 0x0, unk1: 0x0, arguments: [Value(2)] }
- SetEdgeSlide(Airbourne)
- SetAirGround(17)
- UnknownEvent { namespace: 0x4, code: 0x2, unk1: 0x0, arguments: [Requirement { flip: false, ty: OnGround }] }
- Subroutine(0x344c4)
- LoopRest
Exit Script