Brawl - Kirby - Action - 0x1a5
Entry Script
- if (OnGround)
- CreateInterrupt { interrupt_id: None, action: Fall, requirement: (InAir) }
- CreateInterrupt { interrupt_id: Some(10000), action: Wait, requirement: (AnimationEnd) }
- SetAirGround(6)
- SetEdgeSlide(StayOn)
- ChangeSubactionRestartFrame(SpecialN_21)
- UnknownEvent { namespace: 0x4, code: 0x5, unk1: 0x0, arguments: [Value(24)] }
- else
- Subroutine(Offset { offset: 0xffffffff, origin: 0x393c8 })
- CreateInterrupt { interrupt_id: Some(10002), action: Fall, requirement: (AnimationEnd) }
- SetAirGround(0)
- SetEdgeSlide(Airbourne)
- ChangeSubactionRestartFrame(SpecialAirN_14)
- UnknownEvent { namespace: 0x4, code: 0x5, unk1: 0x0, arguments: [Value(24)] }
Exit Script
- ArticleRemove(13)