Brawl - Mario - Subaction - CapturePulledLw

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Stats

IASA: None
Subaction Index: 0x81

Scripts

Main

    GFX

      SFX

      1. AsyncWait(2.0)
      2. SoundEffect1(83)

      Other

      1. ModelChanger { reference: 0, switch_index: 1, bone_group_index: 1 }
      2. ModelChanger { reference: 0, switch_index: 0, bone_group_index: -1 }
      3. SlopeContourStand { leg_bone_parent: 6 }