Brawl - Mario - Subaction - LightThrowLw
            
            
            
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            Stats
            
                
                    | IASA: | 20 | 
                
                    | Subaction Index: | 0x102 | 
            
            Scripts
            Main
            - AsyncWait(6.0)
- UnknownEvent { namespace: 0x1f, code: 0xe, unk1: 0x0, arguments: [Scalar(0.0), Scalar(0.0), Variable(Variable { memory_type: InternalConstant, data_type: Int, address: 1030 }), Variable(Variable { memory_type: InternalConstant, data_type: Int, address: 1029 }), Variable(Variable { memory_type: InternalConstant, data_type: Int, address: 1031 })] }
- AsyncWait(19.0)
- AllowInterrupts
GFX
            
SFX
            
Other
            - SlopeContourStand { leg_bone_parent: 6 }
- AsyncWait(3.0)
- SlopeContourStand { leg_bone_parent: 0 }
- AsyncWait(7.0)
- SlopeContourStand { leg_bone_parent: 6 }