Brawl - Mario - Subaction - DownBoundD

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Stats

IASA: None
Subaction Index: 0xb3

Scripts

Main

    GFX

    1. Goto(DownBoundU GFX 0x9338)

    SFX

    1. SoundEffectStop(68)
    2. SoundEffectStop(69)
    3. SoundEffectStop(70)
    4. AsyncWait(1.0)
    5. SoundEffectOther2(94)

    Other

    1. ModelChanger { reference: 0, switch_index: 1, bone_group_index: 1 }
    2. ModelChanger { reference: 0, switch_index: 0, bone_group_index: -1 }
    3. ScreenShake { magnitude: 1 }
    4. Rumble { unk1: 13, unk2: 0 }
    5. AsyncWait(20.0)
    6. SlopeContourFull { hip_n_or_top_n: 1, trans_bone: 3 }