Brawl - Mario - Subaction - HeavyThrowHi
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Stats
IASA: |
None |
Subaction Index: |
0x112 |
Scripts
Main
- AsyncWait(13.0)
- UnknownEvent { namespace: 0x1f, code: 0xe, unk1: 0x0, arguments: [Scalar(0.0), Scalar(23.0), Variable(Variable { memory_type: InternalConstant, data_type: Int, address: 1030 }), Variable(Variable { memory_type: InternalConstant, data_type: Int, address: 1029 }), Variable(Variable { memory_type: InternalConstant, data_type: Int, address: 1031 })] }
GFX
SFX
Other
- AsyncWait(19.0)
- SlopeContourStand { leg_bone_parent: 6 }