Brawl - Pit - Subaction - Attack100Start

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Stats

IASA: None
Hitboxes active: 6-7
Hitbox set 0 hits: 6
Subaction Index: 0x4b

Hitboxes

Move staling reduces damage up to 45%. Move staling also reduces final knockback, shieldstun and hitlag because damage is used in their formulas.

Frames:6-7

Set ID Dmg WDSK BKB KBG Angle Effect Sound Hitlag Mult SDI Mult Shieldstun Hitlag Targets
0 0 1 10 0 100 110 Slash Slash 0.8 1.5 2 2
0 1 1 0 25 130 20 Slash Slash 0.8 1.3 2 2
0 2 1 0 25 130 10 Slash Slash 0.8 1.3 2 2
0 3 2 0 30 100 361 Slash Slash 0.8 1.3 2 3

Scripts

Main

  1. ModelChanger { reference: 1, switch_index: 1, bone_group_index: 1 }
  2. AsyncWait(5.0)
  3. Subroutine(0x12da8)

GFX

    SFX

    1. SoundVoiceLow

    Other

    1. SlopeContourStand { leg_bone_parent: 6 }
    2. Rumble { unk1: 12, unk2: 0 }