Brawl - Pit - Subaction - SpecialSHold
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Stats
IASA: |
None |
Hitboxes active: |
2-3, 5-6, 8-9, 11-12, 14-15, 17-18, 20-21 |
Hitbox set 0 hits: |
2, 5, 8, 11, 14, 17, 20 |
Subaction Index: |
0x1df |
Hitboxes
Move staling reduces damage up to 45%. Move staling also reduces final knockback, shieldstun and hitlag
because damage is used in their formulas.
Frames:2-3
Set |
ID |
Dmg |
WDSK |
BKB |
KBG |
Angle |
Effect |
Sound |
Angle Flip |
Clang |
SDI Mult |
Shieldstun |
Hitlag |
Targets |
0 |
0 |
1 |
0 |
50 |
62 |
25 |
Slash |
Unknown(24) |
AD |
false |
1.1 |
2 |
3 |
|
0 |
1 |
1 |
15 |
0 |
40 |
70 |
Slash |
Unknown(24) |
AD |
true |
1.5 |
2 |
3 |
|
0 |
2 |
2 |
40 |
0 |
100 |
25 |
Slash |
Unknown(24) |
AD |
true |
1.5 |
2 |
3 |
|
0 |
3 |
1 |
5 |
0 |
100 |
300 |
Slash |
Unknown(24) |
AD |
true |
1.5 |
2 |
3 |
|
Frames:5-6
Set |
ID |
Dmg |
WDSK |
BKB |
KBG |
Angle |
Effect |
Sound |
Angle Flip |
Clang |
SDI Mult |
Shieldstun |
Hitlag |
Targets |
0 |
0 |
1 |
0 |
50 |
62 |
25 |
Slash |
Unknown(24) |
AD |
false |
1.1 |
2 |
3 |
|
0 |
1 |
1 |
15 |
0 |
40 |
70 |
Slash |
Unknown(24) |
AD |
true |
1.5 |
2 |
3 |
|
0 |
2 |
2 |
40 |
0 |
100 |
25 |
Slash |
Unknown(24) |
AD |
true |
1.5 |
2 |
3 |
|
0 |
3 |
1 |
5 |
0 |
100 |
300 |
Slash |
Unknown(24) |
AD |
true |
1.5 |
2 |
3 |
|
Frames:8-9
Set |
ID |
Dmg |
WDSK |
BKB |
KBG |
Angle |
Effect |
Sound |
Angle Flip |
Clang |
SDI Mult |
Shieldstun |
Hitlag |
Targets |
0 |
0 |
1 |
0 |
50 |
62 |
25 |
Slash |
Unknown(24) |
AD |
false |
1.1 |
2 |
3 |
|
0 |
1 |
1 |
15 |
0 |
40 |
70 |
Slash |
Unknown(24) |
AD |
true |
1.5 |
2 |
3 |
|
0 |
2 |
2 |
40 |
0 |
100 |
25 |
Slash |
Unknown(24) |
AD |
true |
1.5 |
2 |
3 |
|
0 |
3 |
1 |
5 |
0 |
100 |
300 |
Slash |
Unknown(24) |
AD |
true |
1.5 |
2 |
3 |
|
Frames:11-12
Set |
ID |
Dmg |
WDSK |
BKB |
KBG |
Angle |
Effect |
Sound |
Angle Flip |
Clang |
SDI Mult |
Shieldstun |
Hitlag |
Targets |
0 |
0 |
1 |
0 |
50 |
62 |
25 |
Slash |
Unknown(24) |
AD |
false |
1.1 |
2 |
3 |
|
0 |
1 |
1 |
15 |
0 |
40 |
70 |
Slash |
Unknown(24) |
AD |
true |
1.5 |
2 |
3 |
|
0 |
2 |
2 |
40 |
0 |
100 |
25 |
Slash |
Unknown(24) |
AD |
true |
1.5 |
2 |
3 |
|
0 |
3 |
1 |
5 |
0 |
100 |
300 |
Slash |
Unknown(24) |
AD |
true |
1.5 |
2 |
3 |
|
Frames:14-15
Set |
ID |
Dmg |
WDSK |
BKB |
KBG |
Angle |
Effect |
Sound |
Angle Flip |
SDI Mult |
Shieldstun |
Hitlag |
Targets |
0 |
1 |
1 |
15 |
0 |
40 |
70 |
Slash |
Unknown(24) |
AD |
1.5 |
2 |
3 |
|
0 |
2 |
2 |
40 |
0 |
100 |
25 |
Slash |
Unknown(24) |
AD |
1.5 |
2 |
3 |
|
0 |
3 |
1 |
5 |
0 |
100 |
300 |
Slash |
Unknown(24) |
AD |
1.5 |
2 |
3 |
|
Frames:17-18
Set |
ID |
Dmg |
WDSK |
BKB |
KBG |
Angle |
Effect |
Sound |
Angle Flip |
SDI Mult |
Shieldstun |
Hitlag |
Targets |
0 |
1 |
1 |
15 |
0 |
40 |
70 |
Slash |
Unknown(24) |
AD |
1.5 |
2 |
3 |
|
0 |
2 |
2 |
40 |
0 |
100 |
25 |
Slash |
Unknown(24) |
AD |
1.5 |
2 |
3 |
|
0 |
3 |
1 |
5 |
0 |
100 |
300 |
Slash |
Unknown(24) |
AD |
1.5 |
2 |
3 |
|
Frames:20-21
Set |
ID |
Dmg |
WDSK |
BKB |
KBG |
Angle |
Effect |
Sound |
Angle Flip |
SDI Mult |
Shieldstun |
Hitlag |
Targets |
0 |
1 |
1 |
15 |
0 |
40 |
70 |
Slash |
Unknown(24) |
AD |
1.5 |
2 |
3 |
|
0 |
2 |
2 |
40 |
0 |
100 |
25 |
Slash |
Unknown(24) |
AD |
1.5 |
2 |
3 |
|
0 |
3 |
1 |
5 |
0 |
100 |
300 |
Slash |
Unknown(24) |
AD |
1.5 |
2 |
3 |
|
Scripts
Main
- UnknownEvent { namespace: 0xe, code: 0x8, unk1: 0x0, arguments: [Scalar(1.7), Scalar(0.0), Scalar(0.0), Value(1)] }
- DefensiveCollision { ty: Reflect, unk: 0, direction: FrontAndBack }
- Goto(0x1a6c8)
GFX
- ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 29, bone: 72, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, randomize: Some(ExternalGraphicEffectRandomize { random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0 }), terminate_with_animation: true })
- ExternalGraphicEffect(ExternalGraphicEffect { file: 24, graphic: 14, bone: 76, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, randomize: None, terminate_with_animation: true })
- ExternalGraphicEffect(ExternalGraphicEffect { file: 24, graphic: 17, bone: 76, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, randomize: None, terminate_with_animation: true })
- loop Infinite times:
- GraphicEffect(GraphicEffect { graphic: 10, bone: 0, x_offset: 0.0, y_offset: 0.0, z_offset: -2.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.8, random_x_offset: 4.0, random_y_offset: 0.0, random_z_offset: 15.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0, terminate_with_animation: false })
- SyncWait(8.0)
SFX
- SoundEffectVictory(672)
- SoundEffectVictory(643)
- SyncWait(9.0)
- SoundEffectVictory(643)
- SyncWait(9.0)
- UnknownEvent { namespace: 0x1, code: 0x0, unk1: 0x0, arguments: [] }
- UnknownEvent { namespace: 0x1, code: 0x2, unk1: 0x0, arguments: [] }
- Goto(SpecialSHold SFX 0x11c30)
Other
- UnknownEvent { namespace: 0x18, code: 0x1, unk1: 0x0, arguments: [Value(1), Value(6), Bool(true)] }
- RumbleLoop { unk1: 13, unk2: 0 }