Brawl - Sonic - Action - 0x114 SpecialHi
Entry Script
- UnknownEvent { namespace: 0x12, code: 0x0, unk1: 0x0, arguments: [Variable(Variable { memory_type: InternalConstant, data_type: Int, address: 4046 }), Variable(Variable { memory_type: RandomAccess, data_type: Int, address: 2 })] }
- UnknownEvent { namespace: 0x12, code: 0x0, unk1: 0x0, arguments: [Variable(Variable { memory_type: InternalConstant, data_type: Int, address: 4047 }), Variable(Variable { memory_type: RandomAccess, data_type: Int, address: 3 })] }
- CallEveryFrame { thread_id: 9, script: 0x1d0c8 }
- CreateInterrupt { interrupt_id: None, action: 0x123, requirement: ((RandomAccessInt(ThrowDataParam1) LessThan scalar(0))) }
- ChangeSubactionRestartFrame(JumpSquat_1)
- if (InAir)
- BoolVariableSetTrue { variable: RandomAccessBool(EnableActionTransition) }
- UnknownEvent { namespace: 0xc, code: 0x1c, unk1: 0x0, arguments: [Value(2), Value(59)] }
- else
- UnknownEvent { namespace: 0xc, code: 0x1c, unk1: 0x0, arguments: [Value(0), Value(0)] }
- UnknownEvent { namespace: 0x9, code: 0x0, unk1: 0x0, arguments: [Value(2)] }
- SetEdgeSlide(Airbourne)
- BoolVariableSetTrue { variable: LongtermAccessBool(VelocityIgnoreHitstun) }
- UnknownEvent { namespace: 0x10, code: 0x8, unk1: 0x0, arguments: [Value(0), Value(2)] }
- GenerateArticle { article_id: 0, subaction_only: true }
- ArticleVisibility { article_id: 0, visibility: false }
Exit Script
- UnknownEvent { namespace: 0x0, code: 0x10, unk1: 0x0, arguments: [Value(10000), Variable(Variable { memory_type: InternalConstant, data_type: Int, address: 20001 })] }
- Case(291)
- UnknownEvent { namespace: 0x0, code: 0x18, unk1: 0x0, arguments: [] }
- UnknownEvent { namespace: 0x0, code: 0x12, unk1: 0x0, arguments: [] }
- ArticleRemove(0)
- EndSwitch