Brawl - Sonic - Action - 0x112 SpecialN

Entry Script

  1. if (OnGround)
    1. ChangeSubactionRestartFrame(SpecialNStart)
  2. else
    1. ChangeSubactionRestartFrame(SpecialAirNStart)
  3. SetEdgeSlide(Airbourne)
  4. UnknownEvent { namespace: 0x9, code: 0x0, unk1: 0x0, arguments: [Value(2)] }
  5. BoolVariableSetTrue { variable: LongtermAccessBool (0x3a) }
  6. CallEveryFrame { thread_id: 9, script: 0x1e280 }
  7. UnknownEvent { namespace: 0x12, code: 0x0, unk1: 0x0, arguments: [Variable(Variable { memory_type: InternalConstant, data_type: Int, address: 24000 }), Variable(Variable { memory_type: RandomAccess, data_type: Int, address: 3 })] }
  8. IntVariableDecrement { variable: RandomAccessInt(ThrowDataParam2) }
  9. UnknownEvent { namespace: 0x4, code: 0x2, unk1: 0x0, arguments: [Requirement { flip: false, ty: AnimationEnd }] }
  10. LoopRest
  11. CreateInterrupt { interrupt_id: None, action: 0x117, requirement: (ButtonPress value(1)) }
  12. PreviousInterruptAddRequirement((RandomAccessInt(ThrowDataParam1) GreaterThan InternalConstantInt (0x5dc0)))
  13. PreviousInterruptAddRequirement(BoolIsTrue RandomAccessBool(EnableActionTransition))
  14. CreateInterrupt { interrupt_id: None, action: 0x117, requirement: (ButtonPress value(0)) }
  15. PreviousInterruptAddRequirement((RandomAccessInt(ThrowDataParam1) GreaterThan InternalConstantInt (0x5dc0)))
  16. PreviousInterruptAddRequirement(BoolIsTrue RandomAccessBool(EnableActionTransition))
  17. CreateInterrupt { interrupt_id: None, action: 0x117, requirement: ((RandomAccessInt(ThrowDataParam1) GreaterThan InternalConstantInt (0x5dc1))) }
  18. PreviousInterruptAddRequirement(BoolIsTrue RandomAccessBool(EnableActionTransition))
  19. CreateInterrupt { interrupt_id: None, action: 0x118, requirement: (ButtonPress value(1)) }
  20. PreviousInterruptAddRequirement((RandomAccessInt(ThrowDataParam1) GreaterThan InternalConstantInt (0x5dc0)))
  21. CreateInterrupt { interrupt_id: None, action: 0x118, requirement: (ButtonPress value(0)) }
  22. PreviousInterruptAddRequirement((RandomAccessInt(ThrowDataParam1) GreaterThan InternalConstantInt (0x5dc0)))
  23. CreateInterrupt { interrupt_id: None, action: 0x118, requirement: ((RandomAccessInt(ThrowDataParam1) GreaterThan InternalConstantInt (0x5dc1))) }
  24. ChangeSubactionRestartFrame(SpecialNSpin)

Exit Script

  1. UnknownEvent { namespace: 0x0, code: 0x10, unk1: 0x0, arguments: [Value(10000), Variable(Variable { memory_type: InternalConstant, data_type: Int, address: 20001 })] }
  2. Case(279)
  3. UnknownEvent { namespace: 0x0, code: 0x18, unk1: 0x0, arguments: [] }
  4. UnknownEvent { namespace: 0x0, code: 0x12, unk1: 0x0, arguments: [] }
  5. ModelChanger { reference: 0, switch_index: 1, bone_group_index: 0 }
  6. EndSwitch