Brawl - Sonic - Action - 0x123

Entry Script

  1. UnknownEvent { namespace: 0x12, code: 0x0, unk1: 0x0, arguments: [Variable(Variable { memory_type: InternalConstant, data_type: Int, address: 4051 }), Variable(Variable { memory_type: RandomAccess, data_type: Int, address: 2 })] }
  2. CallEveryFrame { thread_id: 9, script: 0x1d2e0 }
  3. CreateInterrupt { interrupt_id: None, action: Fall, requirement: (AnimationEnd) }
  4. ChangeSubactionRestartFrame(SpecialHi)

Exit Script