P+ - Marth - Subaction - FinalAirDashEnd

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Stats

IASA: None
Fully Intangible: 1-91
Subaction Index: 0x1f3

Scripts

Main

  1. ChangeHurtBoxStateAll { state: IntangibleFlashing }

GFX

  1. SwordGlow(SwordGlow { color: 9, blur_length: 5, point1_bone: 65, point1_x_offset: 0.0, point1_y_offset: 0.0, point1_z_offset: 1.6, point2_bone: 65, point2_x_offset: 0.0, point2_y_offset: 0.0, point2_z_offset: 10.75, delete_after_subaction: true, graphic_id: 1179649, bone_id: 65, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, glow_length: 1.0 })

SFX

  1. AsyncWait(25.0)
  2. SoundEffect1(4396)

Other

  1. Goto(FinalDashEnd Other 0x68d8)