P+ - Wario-Man - Subaction - LandingAirB

| 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 |

Stats

IASA: 25
Subaction Index: 0x69

Scripts

Main

  1. FloatVariableSet { variable: LongtermAccessFloat (0x34), value: 3 }

GFX

  1. Goto(LandingAirN GFX 0x24d98)

SFX

  1. AsyncWait(0.0)
  2. SoundEffectOther1(4792)

Other

  1. ScreenShake { magnitude: 0 }
  2. Rumble { unk1: 4, unk2: 0 }
  3. AsyncWait(1.0)
  4. SlopeContourFull { hip_n_or_top_n: 1, trans_bone: 2 }
  5. AsyncWait(3.0)
  6. UnknownEvent { namespace: 0x18, code: 0x1, unk1: 0x0, arguments: [Value(1), Value(4), Bool(true)] }
  7. AsyncWait(18.0)
  8. SlopeContourStand { leg_bone_parent: 0 }
  9. AsyncWait(23.0)
  10. SlopeContourStand { leg_bone_parent: 6 }