PM3.02 - Fox - Subaction - SpecialLwLoop
|
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20 |
21 |
22 |
23 |
24 |
25 |
26 |
27 |
28 |
29 |
Stats
IASA: |
None |
Subaction Index: |
0x1e1 |
Scripts
Main
- DeleteAllHitBoxes
- ChangeHurtBoxStateAll { state: Normal }
GFX
- if (not(ChangeInAirGroundState))
- ExternalGraphicEffect(ExternalGraphicEffect { file: 7, graphic: 7, bone: 0, x_offset: 0.0, y_offset: 6.5, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, randomize: None, terminate_with_animation: true })
- ExternalGraphicEffect(ExternalGraphicEffect { file: 7, graphic: 5, bone: 20, x_offset: -0.5, y_offset: 0.0, z_offset: 1.2, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, randomize: None, terminate_with_animation: true })
- loop Infinite times:
- FlashEffectOverlay { red: 0, green: 255, blue: 255, alpha: 96 }
- SyncWait(2.0)
- RemoveFlashEffect
- SyncWait(1.0)
SFX
- AsyncWait(1.0)
- SoundEffectTransient(3211)
Other
- SlopeContourStand { leg_bone_parent: 6 }
- AsyncWait(1.0)
- UnknownEvent { namespace: 0x1, code: 0x0, unk1: 0x0, arguments: [] }
- UnknownEvent { namespace: 0x1, code: 0x2, unk1: 0x0, arguments: [] }
- Goto(SpecialLwLoop Other 0x60b8)