PM3.02 - Pikachu - Action - 0x119

Entry Script

  1. IntVariableSet { variable: RandomAccessInt (0x0), value: 0 }
  2. CreateInterrupt { interrupt_id: None, action: 0x11a, requirement: ((RandomAccessInt (0x0) GreaterThanOrEqual InternalConstantInt (0xfa6))) }
  3. CreateInterrupt { interrupt_id: None, action: 0x11a, requirement: (ButtonNotPressed value(1)) }
  4. BoolVariableSetFalse { variable: LongtermAccessBool(VelocityIgnoreHitstun) }
  5. IntVariableSet { variable: LongtermAccessInt(Temp1), value: 465 }
  6. IntVariableSet { variable: LongtermAccessInt(Temp2), value: 470 }
  7. CallEveryFrame { thread_id: 9, script: 0x164b8 }
  8. loop Infinite times:
    1. Subroutine(0x16298)
    2. if (OnGround)
      1. if (BoolIsTrue RandomAccessBool(EnableAutoJab))
        1. BoolVariableSetTrue { variable: RandomAccessBool (0x15) }
      2. BoolVariableSetFalse { variable: RandomAccessBool(EnableAutoJab) }
      3. SetAirGround(6)
      4. SetEdgeSlide(StayOn)
      5. UnknownEvent { namespace: 0x9, code: 0x0, unk1: 0x0, arguments: [Value(0)] }
      6. UnknownEvent { namespace: 0x4, code: 0x2, unk1: 0x0, arguments: [Requirement { flip: false, ty: InAir }] }
    3. else
      1. if (not(BoolIsTrue RandomAccessBool(EnableAutoJab)))
        1. BoolVariableSetTrue { variable: RandomAccessBool (0x15) }
      2. BoolVariableSetTrue { variable: RandomAccessBool(EnableAutoJab) }
      3. SetAirGround(10)
      4. SetEdgeSlide(Airbourne)
      5. UnknownEvent { namespace: 0x9, code: 0x0, unk1: 0x0, arguments: [Value(2)] }
      6. UnknownEvent { namespace: 0x4, code: 0x2, unk1: 0x0, arguments: [Requirement { flip: false, ty: OnGround }] }
    4. LoopRest

Exit Script