PM3.02 - Pikachu - Action - 0x11b

Entry Script

  1. BoolVariableSetFalse { variable: RandomAccessBool(EnableJabLoop) }
  2. SetEdgeSlide(Airbourne)
  3. UnknownEvent { namespace: 0x9, code: 0x0, unk1: 0x0, arguments: [Value(2)] }
  4. ChangeSubactionRestartFrame(SpecialS)
  5. CreateInterrupt { interrupt_id: None, action: 0x11c, requirement: (AnimationEnd) }
  6. CreateInterrupt { interrupt_id: None, action: 0x11c, requirement: (BoolIsTrue RandomAccessBool(EnableJabLoop)) }

Exit Script