PM3.02 - Pit - Subaction - JumpAerialF2

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Stats

IASA: None
Subaction Index: 0x1c

Scripts

Main

  1. if ((InternalConstantInt(PreviousAction) Equal scalar(132)))
    1. IfStatementOr ((InternalConstantInt(PreviousAction) Equal scalar(133)))
    2. IfStatementOr ((InternalConstantInt(PreviousAction) Equal scalar(275)))
    3. FloatVariableMultiply { variable: LongtermAccessFloat (0x6), value: 0.9 }
    4. BoolVariableSetTrue { variable: LongtermAccessBool(CanNotTeeter) }
    5. SetVelocity { x_vel: 0.0, y_vel: 0.0 }
    6. AddVelocity { x_vel: Variable(LongtermAccessFloat(Address(6))), y_vel: Constant(1.65) }
    7. BoolVariableSetFalse { variable: LongtermAccessBool(CanNotTeeter) }
  2. AsyncWait(29.0)
  3. BoolVariableSetTrue { variable: RandomAccessBool(EnableGlide) }
  4. BoolVariableSetTrue { variable: RandomAccessBool (0x11) }
  5. BoolVariableSetFalse { variable: LongtermAccessBool (0x71) }

GFX

  1. ExternalGraphicEffect(ExternalGraphicEffect { file: 24, graphic: 5, bone: 0, x_offset: 0.0, y_offset: 15.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, randomize: None, terminate_with_animation: false })

SFX

  1. SoundEffect1(610)

Other

  1. Subroutine(0x270a0)