PM3.02 - Pit - Subaction - SpecialSStart
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Stats
IASA: |
None |
Subaction Index: |
0x1de |
Scripts
Main
- BoolVariableSetTrue { variable: LongtermAccessBool(CanNotTeeter) }
- AsyncWait(1.0)
- AddVelocity { x_vel: Variable(LongtermAccessFloat(Address(6))), y_vel: Constant(0.0) }
- AsyncWait(4.0)
- SetVelocity { x_vel: 0.7, y_vel: 0.25 }
- AsyncWait(7.0)
- FrameSpeedModifier { multiplier: 1.1112, unk: 0 }
- AddVelocity { x_vel: Constant(0.35), y_vel: Constant(0.15) }
- AsyncWait(9.0)
- AddVelocity { x_vel: Constant(0.1), y_vel: Constant(0.2) }
- AsyncWait(10.0)
- AddVelocity { x_vel: Constant(0.4), y_vel: Constant(0.1) }
- AsyncWait(11.0)
- AddVelocity { x_vel: Constant(0.9), y_vel: Constant(0.0) }
- AsyncWait(13.0)
- AddVelocity { x_vel: Constant(0.0), y_vel: Constant(-0.25) }
- AsyncWait(15.0)
- CallEveryFrame { thread_id: 9, script: 0x1bd88 }
- AddVelocity { x_vel: Constant(-0.25), y_vel: Constant(-0.1) }
- AsyncWait(17.0)
- FrameSpeedModifier { multiplier: 1.0, unk: 0 }
- AddVelocity { x_vel: Constant(-0.15), y_vel: Constant(0.2) }
- AsyncWait(18.0)
- AddVelocity { x_vel: Constant(-0.1), y_vel: Constant(0.5) }
- BoolVariableSetFalse { variable: LongtermAccessBool(CanNotTeeter) }
GFX
- AsyncWait(7.0)
- ExternalGraphicEffect(ExternalGraphicEffect { file: 24, graphic: 10, bone: 28, x_offset: -2.5, y_offset: 2.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.4, randomize: None, terminate_with_animation: true })
SFX
- AsyncWait(7.0)
- SoundEffect1(670)
- AsyncWait(18.0)
- SoundEffect1(664)
Other