PM3.02 - Sonic - Subaction - SpecialSStart
|
1 |
2 |
3 |
4 |
5 |
6 |
Stats
IASA: |
None |
Hitboxes active: |
5-6 |
Hitbox set 0 hits: |
5 |
Subaction Index: |
0x1d6 |
Hitboxes
Move staling reduces damage up to 45%. Move staling also reduces final knockback, shieldstun and hitlag
because damage is used in their formulas.
Frame:5
Set |
ID |
Dmg |
BKB |
KBG |
Angle |
Effect |
Sound |
Clang |
Hitlag Mult |
Shieldstun |
Hitlag |
Targets |
0 |
1 |
4 |
45 |
100 |
361 |
Normal |
Slash |
false |
1.5 |
3 |
6 |
|
Scripts
Main
- FrameSpeedModifier { multiplier: 1.6, unk: 0 }
- Subroutine(0x27ac4)
- AsyncWait(3.0)
- ExternalGraphicEffect(ExternalGraphicEffect { file: 48, graphic: 1, bone: 81, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.95, randomize: None, terminate_with_animation: false })
- ExternalGraphicEffect(ExternalGraphicEffect { file: 48, graphic: 7, bone: 0, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.95, randomize: None, terminate_with_animation: false })
- SyncWait(3.0)
- CreateHitBox(HitBoxArguments { bone_index: 21, hitbox_id: 1, set_id: 0, damage: Constant(4.0), trajectory: 361, wdsk: 0, kbg: 100, shield_damage: 0, bkb: 45, size: 6.0, x_offset: 0.0, y_offset: 0.0, z_offset: 1.41, tripping_rate: 0.0, hitlag_mult: 1.5, sdi_mult: 1.0, effect: Normal, unk1: false, sound_level: 1, unk2: false, sound: Slash, unk3: 0, ground: true, aerial: true, unk4: 0, sse_type: Spin, clang: false, unk5: true, direct: true, unk6: 0 })
- FloatVariableSet { variable: LongtermAccessFloat (0x47), value: InternalConstantInt(VerticalCharacterVelocity) }
GFX
- ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 39, bone: 0, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, randomize: Some(ExternalGraphicEffectRandomize { random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0 }), terminate_with_animation: true })
- IntVariableSet { variable: LongtermAccessInt (0x63), value: 0 }
- AsyncWait(5.0)
SFX
- SoundEffect1(6478)
Other
- SlopeContourStand { leg_bone_parent: 6 }
- AsyncWait(2.0)
- ItemVisibility(false)
- AsyncWait(3.0)
- SlopeContourStand { leg_bone_parent: 0 }
- UnknownEvent { namespace: 0x17, code: 0x1, unk1: 0x0, arguments: [] }