PM3.02 - Sonic - Subaction - CapturePulledDxSnake

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Stats

IASA: None
Subaction Index: 0x8a

Scripts

Main

  1. BoolVariableSetFalse { variable: LongtermAccessBool(VelocityIgnoreHitstun) }

GFX

    SFX

    1. AsyncWait(2.0)
    2. SoundEffect1(83)

    Other